There are 3 repositories under texturing topic.
3D Reconstruction Software
Algorithm to texture 3D reconstructions from multi-view stereo images
A simple program that converts images into normal maps
A collection of free images what can be used during unwrapping of 3D models
Copy of Morten S. Mikkelsen tangent space code
WebGL node-driven procedural material generator prototype
Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'
A fork of the popular Minecraft resource pack Dandelion, adding mod support & vanilla improvements
Mirror of the TexTools Blender repository
Procedural terrain generator recreating the Swiss topology
A procedural editor for organic surfaces, focussing on skin textures at first, then organic materials, and eventually sculpture with volume textures.
OpenGL/C++ application demonstrating simple hierarchical modelling, texturing, animation and lighting.
Projects related to the course - Computer Graphics
Simple software renderer based on WPF.
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
Implementation of the paper "Patch-Based Optimization for Image-Based Texture Mapping"
:movie_camera: Educational project on the study and application of Blender: 3D modeling, texturing, shading, rendering
AY 2016/2017 - VR Unity videogame - MyKey Studios
Computer Graphics Lab Experiment 5
A set of 6 assignments that I worked on for CSCI-580, 3D Graphics and Rendering at USC. These assignments combined make up for a small, basic graphics library.
test scene to know if device support ktx textures
Auto-generated Rust bindings for Disney’s Nodal Scene per-face texture mapping library – Ptex.