There are 2 repositories under maze-generation topic.
A JavaScript procedural generator for Mazes, Terrains, and Biomes. Designed for game developers and professional hobbyists, Labyrinthos.js offers a very simple-to-use API for crafting complex, customizable landscapes
Collection of maze generation algorithms.
IEEE Micromouse Competition - Micromouse Simulator
A collection of algorithms for generating mazes
The Maze generation software "Daedalus", version 3.4
A depth-first search maze generation algorithm implemented with recursive backtracking
Web version of my graph-algorithms-visualization project built with React
A Perfect Random Maze generator with given width and height using the "Recursive backtracking" algorithm.
3D Maze Generation using Unity Engine
Procedural generation of mazes using the growing tree algorithm in Unity
A simple maze generation website with customizable dimensions.
Visualization tool for the most popular pathfinding and maze generation algorithms.
Multiplayer Pacman kind of Maze game built using SDL2 library in C++
Randomized maze creation for the Unity game engine based on a modified version of Prim's algorithm.
Interactive web-based visualization of Search Algorithms in AI
Visualize key computer science algorithms, including sorting, searching, mazegen, pathfinding, and data structures, in an interactive and user-friendly way.
Path finding and maze generation in python
Javascript porting of the original source code (Ruby) of the book Mazes For Programmers, Jamis Buck. Not Official.
Quick visualisation tool, demonstrating some maze generating and pathfinding algorithms in action. Written in vanilla JavaScript as an exercise.
A library that lets you generate mazes using differents algorithms
This pathfinding algorithm find the shortest-path & Generate grid using maze-generation algorithm and add the ability of controlling the grid structure & distribution of the blocks and the position of the source and the destination.
An application that demonstrates various pathfinding algorithms created in java
A JavaFX application to visualize path finding in a grid system.
A random maze generation, with keys for the bot collect and unlock exit.
Visualize sorting algorithms, graph algorithms, and maze generation in this interactive ReactJS web app.
maze generation based on recursive backtracing algorithm
CLI Application generating a random maze
This project creates a random obstacle map (matrix) where an obstacle is generated with a 100% of probability if it has at least another wall around it, but less or equal than MAX_AROUND_WALLS obstacles surrounding it: (0 < obstacles around <= MAX_AROUND_WALLS). To count the number of walls around, it is used the 8-neighbour model. However, if the previous condition is not followed, the probability of generating that wall, which decreases exponentially, changes dynamically with the obstacles already placed. A lot of different types of maps can be generated in a O(rows * cols) time guaranteed.
A Lua library for generating multi-dimensional mazes.
Maze generation and path finding using graph search and divide and conquer algorithms.