Jason Knight's repositories
gpu-physics-unity
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
awesome-godot
A curated list of free/libre plugins, scripts and add-ons for Godot
godot_steering_test
A simple prototype to test a godot steering framework.
godot-cpp-base
Initial setup structure for GDNative example
HPTK-Sample
Sample project using HPTK
NaughtyAttributes
Attribute Extensions for Unity
android-drawable-importer-intellij-plugin
Adds an option to IntelliJ to import drawables in different resolutions from AndroidIcons, own "drawable repos" and scale a certain image down/up to the defined resolutions.
delve
Delve is a debugger for the Go programming language.
DynamicWaterDemo
A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.
external-dns
Configure external DNS servers (AWS Route53, Google CloudDNS and others) for Kubernetes Ingresses and Services
fast-wfc
An implementation of Wave Function Collapse with a focus on performance.
FileToVox
Tool for convert files into Magicavoxel file
godot-console
In-game console for Godot 3. New version coming, see dev branch.
godot-cpp
C++ bindings for the Godot script API
godot-docs
Godot Engine official documentation
godot-utils-and-other
random code that I made/use for godot
godot_headers
Headers for the Godot API supplied by the GDNative module.
goost
Godot Engine C++ extension
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
nakama-docs
Documentation for Nakama social and realtime server.
nakama-godot
Godot client for Nakama server written in GDScript.
swishulator
A physics engine that plays QUATRO.