Wladimir Kröker's repositories

VoxelConeTracingGI

Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.

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Mesh-Decimator

Implementation of a simple mesh reduction algorithm with C++.

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Monte-Carlo-Raytracer

Bidirectional and unidirectional GPU accelerated path tracing with Radeon Rays and OpenCL 1.2.

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CUDA-Path-Tracer

Unidirectional CUDA accelerated path tracer with highly parallel BVH construction.

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babylonjs-occlusion-query

babylonjs-typescript-webpack-starter

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NodeGraphQt

Node graph framework that can be re-implemented into applications that supports PySide2

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