Wladimir Kröker's repositories
VoxelConeTracingGI
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
Mesh-Decimator
Implementation of a simple mesh reduction algorithm with C++.
Monte-Carlo-Raytracer
Bidirectional and unidirectional GPU accelerated path tracing with Radeon Rays and OpenCL 1.2.
CUDA-Path-Tracer
Unidirectional CUDA accelerated path tracer with highly parallel BVH construction.
babylonjs-occlusion-query
babylonjs-typescript-webpack-starter
NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2