There are 52 repositories under multiplayer topic.
State Management and Multiplayer Networking for Turn-Based Games
TrinityCore Open Source MMO Framework (master = 10.2.6.54205, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
Distributed server for social and realtime games and apps.
A Curated List of Multiplayer Game Network Programming Resources
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
The multiplayer game engine
Third-person Survival Game for Unreal Engine (Sample Project)
🌀 Browse the web from a browser you run on a server, rather than on your local device. Lightweight virtual browser. For security, privacy and more! By https://github.com/dosyago
Flexible, extensible, and scalable video game matchmaking.
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Liveblocks is a platform to ship collaborative features like comments, notifications, text editors in minutes instead of months.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Turn Based Strategy Game. Master your beasts! 🐺
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
OpenSoldat is a unique 2D (side-view) multiplayer action game
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
Compatible client of Ace of Spades 0.75
Lightweight C# networking solution for multiplayer games.