There are 41 repositories under cellular-automata topic.
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
A simple program to simulate artificial life using attraction/reuplsion forces between many particles
Agent-based modeling framework in Julia
:space_invader: JS library for simple biological simulations and cellular automata
Cellular Automaton 2D Liquid Simulator for Unity
Generate your personal 8-bit avatars using Cellular Automata, a mathematical model that simulates life, survival, and extinction
A reproduction of growing neural cellular automata using PyTorch.
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
a collection of cellular automata written in Haskell with Diagrams
Official master repo (Git version)
Generate a voxel shader (for MagicaVoxel) from a custom CA rule
A Python Library for Conway's Game of Life
A computer in Conway's game of life
Generates a 2D animation of Rule 30 (or other rules) being fed into Conway's Game of Life.
The PLUS model integrates a rule mining framework based on Land Expansion Analysis Strategy (LEAS) and a CA model based on multi-type Random Patch Seeds (CARS), which was used to understand the drivers of land expansion and project landscape dynamics.
Free hands-on course with the implementation (in Python) and description of several computational, mathematical and statistical algorithms.
Scalable computer implemented in the game of life.
GUI for glider logic in Conway's game of life.
Extended experiments of "Growing Neural Cellular Automata" https://distill.pub/2020/growing-ca/
Using your GitHub Contribution Graph as a four-color Game of Life.
Fast falling sand game made within Godot and utilizing beta GDExtension features
Predict and analyze cellular automata using convolutional neural networks
:game_die: Interactive Conway's Game of Life simulation written in Haxe
The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, which simulates air pressure and velocity, heat, gravity, and a countless number of interactions between different substances! This repo is my mod of that game.
Code for "Learning Graph Cellular Automata" (NeurIPS 2021).
Generic cellular automaton plugin for bevy.