There are 26 repositories under kinect topic.
OpenCV问答群不再维护。有问题,自己去搜索。Google能找到大部分答案。
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.
:video_game: A multiplayer first person shooter game based on Unity Game Engine
LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
Easy to use and accurate hand eye calibration which has been working reliably for years (2016-present) with kinect, kinectv2, rgbd cameras, optical trackers, and several robots including the ur5 and kuka iiwa.
A multi-sensor capture system for free viewpoint video.
Nuitrack™ is a 3D tracking middleware developed by 3DiVi Inc.
Implementation of the KinectFusion approach in modern C++14 and CUDA
Python library to run Kinect Azure DK SDK functions
OBS Plugin to use a Kinect (all models supported) in OBS (and setup a virtual green screen based on depth and/or body detection).
A ROS sensor driver for the Azure Kinect Developer Kit.
SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
Use Kinect's depth feed with Unity's VFX Graph
PureMVC MultiCore Framework for C#
A Kinect motion capture plugin for Blender
NOVA is a tool for annotating and analyzing behaviours in social interactions. It supports Annotators using Machine Learning already during the coding process. Further it features both, discrete labels and continuous scores and a visuzalization of streams recorded with the SSI Framework.
SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
Sample implementation of an application using KinectFusionLib
ROS wrapper for OpenPose
OpenNI 2 Virtual Webcam - Directshow Filter
Samples about Kinect Azure DK programming
3D face modeling and recognition using a depth camera (RGBD)
Full body pose estimation to be used with HMD (Quest2) built in Unity
Grabber of Point Cloud Library based on Kinect for Windows SDK