There are 1 repository under ibl topic.
A modern cross-platform low-level graphics library and rendering framework
3D C/C++ Game Engine - Created By Brady Jessup
An experimental game engine.
OpenGL Renderer w/ FrameGraph
基于OpenGL实现的渲染引擎
PBR rendering equation playground and feature experiment, based on Threejs and Envtools
Nodejs-based utilities, SDK to consume BBC Nitro, iBL and /programmes APIs
A 3D engine created from scratch in WebGL
BlackPearl Rendering Engine
IBL rendering module supporting real-time reflections and post-processing effects in Panda3D
Runtime environment map prefiltering and spherical harmonics computation with OpenGL.
Physically Based Renderer Written with Vulkan
The Code for analysing the sentiment during the Monash University IBL Seminar
Real-time cloth simulation, developed in C++/OpenGL, that employs a Mass-Spring System, inspired by the paper "Fast Simulation of Mass-Spring Systems" by Liu et al. Parallelized using OpenMP and features Physically-Based Rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic, immersive sky.
A Opengl Project With Computer-Shader,Model,Effect
This project is a physically-based rendering (PBR) renderer implemented using Vulkan.
Implementation of an algorithm used to classify graphic digits with IBL
A minimalistic yet powerful Physically Based Rendering (PBR) implementation, showcasing advanced techniques in Image Based Lighting (IBL) lighting using OpenGL.
A Standalone Environment Map Prefiltering Program for IBL(Image Based Lighting) of gltf spec.
UChicago Honors Calculus (IBL) Theorem Dependency Map