There are 10 repositories under directx11 topic.
A modern cross-platform low-level graphics library and rendering framework
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
A modern cross-platform low-level graphics API
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
Sample projects demonstrating the usage of Diligent Engine
High Performance off-screen rendering (OSR) demo using CEF
Skinnable GUI with useful widget collection. Fork of GWEN.
Cross-platform modern game engine.
DirectX 11/12 hook including a simple overlay framework.
Barebones D3D11 hook.
Graphics engine written in C++ using DirectX11
魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本
D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
CS2游戏助手 - ESP外部注入
An imgui window rendered on top of nvidia's overlay with animations
Luna Engine is DirectX 11 based engine that i am trying to make.
Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example
Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.
The project shows how to hook IDXGISwapChain::Present and capture window frames.
Simple VNC Server in VB6 using DXGI Desktop Duplication
Run DirectX 8 programs in DirectX 11
C#用のMikuMikuDance描画ライブラリ。DirectX11対応。
DirectX 12 Offline installer for those who cannot run online installer on their system!
A piece of software that enables mouse control in Touhou Project series.