There are 21 repositories under d3d12 topic.
Xbox 360 Emulator Research Project
A modern cross-platform low-level graphics library and rendering framework
KlayGE is a cross-platform open source game engine with plugin-based architecture.
A game engine with an emphasis on real-time cutting-edge solutions
Main monorepo for @zig-gamedev libs and example applications
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Xbox 360 Emulator Research Project
Easy to use, customizable, efficient 3D renderer library built on wgpu.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Easy to integrate memory allocation library for Direct3D 12
A modern cross-platform low-level graphics API
Official DirectX headers available under an open source license
Personal hobby project to experiment with various rendering techniques.
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Sample projects demonstrating the usage of Diligent Engine
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
GPU Performance API for AMD GPUs
Interop bindings for Windows.