Andrew Naumov's repositories

FlyCube

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.

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SponzaPbr

Sponza renderer is based on FlyCube

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DebugUtils

Helper that allows attach Visual Studio to process via C++ code

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boost-process

Boost.Process is a library to manage system processes

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

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Vulkan-Loader

Vulkan Loader

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