There are 37 repositories under metal topic.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Next-generation HTML renderer for apps and games
Code examples for new APIs of iOS 10.
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.
Easily craft fast Neural Networks on iOS! Use TensorFlow models. Metal under the hood.
📚Curated list of articles, web-resources, tutorials and code repositories that may help you dig a little bit deeper into iOS [and Apple Platforms].
A basic 3D scene implemented with various engines, frameworks or APIs.
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
A GPU accelerated image and video processing framework built on Metal.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Tiny YOLO for iOS implemented using CoreML but also using the new MPS graph API.
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
lygia, it's a granular and multi-language shader library designed for performance and flexibility
A simple way to play with the image!
A high performance Swift library for GPU-accelerated image/video processing based on Metal.
Lightweight, multi-platform, data-oriented game engine.
Native engine for Cocos Creator v2.x