Z Guan's repositories
imgui-filebrowser
File browser implementation for dear-imgui. C++17 is required.
AtmosphereRenderer
A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"
SDFGenerator
GPU 3D SDF generator using DirectX 11 compute shader
PaperCutLight
Paper cut light box previewer
ImageQuilting
C++ implementation of example-based texture synthesis algorithm in paper "Image Quilting for Texture Synthesis and Transfer".
D3D11-Volume
My personal physically-based volume rendering lab on GPU
DirectX12Lab
My DirectX 12 playground
EfficientShading
My real-time rendering pipeline playground based on DirectX 12
cpp-member-function-trait
Trait classes for C++ member function pointer types
AirGuanZ.github.io
个人主页,菜鸟建设中
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
github-readme-stats
:zap: Dynamically generated stats for your github readmes
json
JSON for Modern C++
LuisaCompute
High-Performance Rendering Framework on Stream Architectures
Pilot
Pilot – mini game engine for games104
renderdoc
RenderDoc is a stand-alone graphics debugging tool.