Z Guan (AirGuanZ)

AirGuanZ

Geek Repo

Location:Shanghai, China

Home Page:https://airguanz.github.io/

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Z Guan's repositories

imgui-filebrowser

File browser implementation for dear-imgui. C++17 is required.

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Atrc

My path tracer

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GAMES202

用C++和DirectX 11实现的GAMES202作业

AtmosphereRenderer

A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"

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SDFGenerator

GPU 3D SDF generator using DirectX 11 compute shader

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Btrc

Experimental GPU renderer using two-stage programming

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cuj

Run-time program generator embedded in C++

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Rtrc

Real-time rendering playground

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PaperCutLight

Paper cut light box previewer

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agz-utils

C++17 utility tools for computer graphics

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ImageQuilting

C++ implementation of example-based texture synthesis algorithm in paper "Image Quilting for Texture Synthesis and Transfer".

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D3D11-Volume

My personal physically-based volume rendering lab on GPU

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DirectX12Lab

My DirectX 12 playground

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vkpt

My Vulkan abstraction layer (WIP)

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EfficientShading

My real-time rendering pipeline playground based on DirectX 12

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cpp-member-function-trait

Trait classes for C++ member function pointer types

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AirGuanZ.github.io

个人主页,菜鸟建设中

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GCTS

C++ implementation of example-based texture synthesis algo in paper "Graphcut Textures: Image and Video Synthesis Using Graph Cuts"

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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github-readme-stats

:zap: Dynamically generated stats for your github readmes

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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json

JSON for Modern C++

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LuisaCompute

High-Performance Rendering Framework on Stream Architectures

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Pilot

Pilot – mini game engine for games104

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pybind11

Seamless operability between C++11 and Python

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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useless

unified, seamless & efficient library external supporting system.

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