There are 18 repositories under luajit topic.
🦍 The Cloud-Native API Gateway
An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Cervantes, Kindle, Kobo, PocketBook and Android devices
The Cloud-Native API Gateway
Scriptable database and system performance benchmark
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Snabb: Simple and fast packet networking
LuaRocks is the package manager for the Lua programming language.
Open source API management platform
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
Lua HTTP client cosocket driver for OpenResty / ngx_lua.
Fast, small, webkit based browser framework extensible by Lua.
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
An OpenResty Lua MVC Web Framework
LIKO-12 is an open source fantasy computer made using LÖVE.
:hibiscus: Redis、Lua、Nginx、OpenResty 笔记和资料
RaptorJIT: A dynamic language for system programming (LuaJIT fork)
The Grid SDK - Game engine for Lua
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
A dependency free, embeddable debugger for Lua in a single file (.lua or .c)
A lightweight, embeddable software-defined radio framework built on LuaJIT
High level Lua 5.4/5.3/5.2/5.1 (including LuaJIT) and Roblox Luau bindings to Rust with async/await support
Just-In-Time Compiler for the Lua Programming language. Fork of LuaJIT to continue development. This project does not have an active maintainer, see https://twitter.com/siddhesh_p/status/1308594269502885889?s=20 for more detail.
Turbo is a framework built for LuaJIT 2 to simplify the task of building fast and scalable network applications. It uses a event-driven, non-blocking, no thread design to deliver excellent performance and minimal footprint to high-load applications while also providing excellent support for embedded uses.
Cross-platform GPU-oriented C++ application/game framework
An RFC compliant and ESI capable HTTP cache for Nginx / OpenResty, backed by Redis
Full Lifecycle Management API Gateway.
reverse engineering for lua(lua/luac/luajit/lua_dec/lua_loader/lua_proc)
3D game framework in C, with Luajit bindings now.