There are 16 repositories under rendering-3d-graphics topic.
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
An OpenGL RTS game engine written in C
Realtime 3D rendering engine
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Small C++14 render engine
A simple Wavefront OBJ viewer.
A 3D physics engine
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
:gem: "Marker-less Augmented Reality" with OpenCV and OpenGL.
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Starter code samples for Direct3D11
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
A work in progress solution for capsule shadows in Unity.
Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.
Art of Illusion modeling and rendering suite - core application and tools
Exporter for blender that exports the scene into pbrt's ascii file format.
Demo for "MoSculp: Interactive Visualization of Shape and Time"
Create awesome landing page for Apple iPhone 14 using Three JS and React JS. This website uses threeJS to render 3D model of iPhone and GSAP for scrolling animations. If you want to learn how to create this website then you can follow tutorial link given in the ReadMe.
Wrap up VTK (python 3D graphics library) into an easy to use 3D equivalent of matplotlib
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.
This repo share our packing tools to provide research convenience for beginners, which includes packing shape processing, rendering tools, and simulation scenarios.
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.