There are 31 repositories under mikumikudance topic.
🎨 The project is designed to create a physically-based rendering at mikumikudance.
nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS.
A plugin for Cinema 4D written in C++ is used to import MikuMikuDance data into Cinema 4D.
Shader written for MMD to replicate the visual style of Genshin Impact
Experimental MMD renderer using DX12 and DXR.
Openposeの2D人間骨格データから3D関節データを生成し、その関節データを出力します。
Shader written for MMD to replicate the visual style of Genshin Impact
3d-pose-baseline-vmd で出力した関節データをもとに、vmd(MMDモーションデータ)ファイルを生成します。
VRM HTML5 Viewer with VMD motion files support
MMDのモデルをMayaの中に読み込んだり、Mayaで作られたモデルをMMDモデルファイル(.pmx)に書き出したりするスクリプトです。
VMD-Lifting is a fork of 'Lifting from the Deep' that outputs estimated 3D pose data to a VMD file
MMDモーショントレース自動化一括処理バッチ
colab版MMD自動トレース
SceneKit expansion for MikuMikuDance
A powerful blender addon to convert FFXIV Models to MMD models in a few simple clicks
MMD2depth use MikuMikuDance model in Stable Diffusion 2.0 depth2img
macOS QuickLook plugin for MikuMikuDance files
A tool which complements ray-mmd in order to make the creation and modification of material files easier.
C#用のMikuMikuDance描画ライブラリ。DirectX11対応。
Compute MMD animations and export to glTF2.0 file.
MMD Extended Shader (MES40)
映像データと Openposeの結果を元に、人物の深度推定を行います
An edited version of WorkingFloor2 by 針金P, with new function to make the reflection blurry
Deluxe Edition of Plug-In's Toon Shader for MMD
MikuMikuDance for modern versions of unity.