There are 3 repositories under game-ui topic.
A collection of awesome dear imgui bindings, extensions and resources
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
Skinnable GUI with useful widget collection. Fork of GWEN.
Manages your game UI's
Some sort of UI framework/loader for Cities: Skylines 2
Free and open-source prompt pack with over 400 svg and png assets.
Yoo Ai. Extensive UI library for PixiJS v5
"City Vitals" but for Cities: Skylines 2
A React component modeling the Overwatch Settings select/dropdown element
A React component modeling the official Overwatch website side-navigation
A React component modeling the Overwatch custom game table element
A React component modeling the Overwatch Settings the stepper and toggle UI elements
Simple "joystick" for "touchscreens", but not a joystick and not for touchscreens.
A fun little inventory-management UI a-la Diablo or Path of Exile.
🎮 bridged sdk for game development on unity game engine
A simple editor for the DirectGui system of the Panda3D game engine, supporting the creation and saving of basic UI layouts.
HideUI is an addon that adjusts the opacity of any frame in the game, including those from other addons. It features adaptive opacity based on events like AFK, mounting, combat, or entering instances. HideUI enhances the edit mode by adding opacity control and integrates seamlessly with the game's native UI.
This is an AI TicTacToe game with game UI by using Q-learning.
🧡 An animated health bar written in Vue
Script module for fancy text in Adventure Game Studio
User interface of a war board game in HTML, CSS and JavaScript.
Unity Ruby 2D Game