There are 3 repositories under physx topic.
🎳 Rust binding for NVIDIA PhysX 🦀
High Performance Game Engine for Production Pipeline
A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
PhysX for JavaScript
Javascript bindings for Nvidia PhysX based on emscripten/WebIDL
C++/OpenGL 4.6 voxel game engine.
A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.
An updated build of PEEL dedicated to PhysX
A rendering engine, what else?
Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.
This plugin allows you to essentially create PxScene or Physic Scenes by placing an Actor, and adding other Static Mesh Components and soon Skeletal Mesh components within this space. Adding Constraints, and Forces will work as expected, but now with the additional layer of abstraction so that simulation can be anchored to a transform.
Game Engine designed for Apple Platform by Swift
Automatically generated C# bindings for NVIDIA PhysX
Modern C# bindings for NVIDIA PhysX SDK 4
C++ open source 3D game engine
A sample demonstrating ragdoll physics using Nvidia PhysX.
PhysX.GH is an open source rigid body simulation tool for Grasshopper using NVIDIA PhysX
UE4 - Example of APEX Destruction in C++.
An Advanced C++ DirectX 11 Game Engine.
A component based 3D game engine writen in C++
🎳 Rust binding for NVIDIA PhysX 🦀
Swift usd editor powered by Storm Hydra
An ECS , OpenGl based game engine