There are 7 repositories under bloom topic.
Large Language Model Text Generation Inference
🌸 Run LLMs at home, BitTorrent-style. Fine-tuning and inference up to 10x faster than offloading
BELLE: Be Everyone's Large Language model Engine(开源中文对话大模型)
Repo for BenTsao [original name: HuaTuo (华驼)], Instruction-tuning Large Language Models with Chinese Medical Knowledge. 本草(原名:华驼)模型仓库,基于中文医学知识的大语言模型指令微调
雅意大模型:为客户打造安全可靠的专属大模型,基于大规模中英文多领域指令数据训练的 LlaMA 2 & BLOOM 系列模型,由中科闻歌算法团队研发。(Repo for YaYi Chinese LLMs based on LlaMA2 & BLOOM)
Go package implementing Bloom filters, used by Milvus and Beego.
[NeurIPS 2023] LLM-Pruner: On the Structural Pruning of Large Language Models. Support Llama-3/3.1, Llama-2, LLaMA, BLOOM, Vicuna, Baichuan, TinyLlama, etc.
Spicetify theme inspired by Microsoft's Fluent Design, Always up-to-date!, A Powerful Theme to Calm your Eyes While Listening to Your Favorite Beats
Fast Inference Solutions for BLOOM
OpenGL C++ Graphics Engine
Crosslingual Generalization through Multitask Finetuning
Firefly中文LLaMA-2大模型,支持增量预训练Baichuan2、Llama2、Llama、Falcon、Qwen、Baichuan、InternLM、Bloom等大模型
💬 Chatbot web app + HTTP and Websocket endpoints for LLM inference with the Petals client
The fastest Bloom filter in Rust. No accuracy compromises. Full concurrency support and compatible with any hasher.
Cuckoo Filter go implement, better than Bloom Filter, configurable and space optimized 布谷鸟过滤器的Go实现,优于布隆过滤器,可以定制化过滤器参数,并进行了空间优化
A fast, simple and lightweight Bloom filter library for Python, implemented in Rust.
DirectX 11 Renderer written in C++11
Inferflow is an efficient and highly configurable inference engine for large language models (LLMs).
一个基于HuggingFace开发的大语言模型训练、测试工具。支持各模型的webui、终端预测,低参数量及全参数模型训练(预训练、SFT、RM、PPO、DPO)和融合、量化。
Black Hole -> Three.js -> TSL -> (WebGPU/WebGL)
Game engine playground.
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
Effects created for ReShade
DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:
LLMs4OL: Large Language Models for Ontology Learning
DEPRECATED - End-to-end encrypted Notes, Files, Calendar, Contacts... for Android, IOS, Linux & MacOS
Large language Model fintuning bloom , opt , gpt, gpt2 ,llama,llama-2,cpmant and so on
Train llm (bloom, llama, baichuan2-7b, chatglm3-6b) with deepspeed pipeline mode. Faster than zero/zero++/fsdp.
Okapi: Instruction-tuned Large Language Models in Multiple Languages with Reinforcement Learning from Human Feedback
Two sample projects built for the FourthBrain Generative AI Workshop
LudoGL is a WebGL2-only renderer