There are 7 repositories under skeletal-animation topic.
OpenGL C++ Graphics Engine
Skeletal Based GPU Instanced Crowds 🚀
Custom OpenGL 2D and 3D rendering with skeletal animation support for Ren'Py
Game engine playground.
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
Keyframe-based motion editing system using numerical optimization [CHI 2018]
This package helps you to create beautiful boot animations, functionality. I wish you a happy game
A rust runtime library for ozz-animation with cross-platform deterministic.
DirectX 12 character animation and rendering. Note: currently, there is no AA deployed in this sample, because it originally worked with temporal AA in my full scene rendering; please use AA settings in the panel provided by your graphics-card vendor for a better visualization.
A demo skeletal animation implementation using assimp, glm and modern opengl
🚀 🚀 🚀 Skeletal animation in a clean and unified structure for easy use
Skeletal animation tutorial project written in C++, OpenGL and GLSL.
C++ skeletal animation library
Voxel rendering engine for master thesis (voxel skeletal animation)
Portfolio work using C++ and OpenGL
This is OpenGL-based renderer for visualizing results of neural nets for skinning weights
Spine assets for 馬賽克英雄/Pixel Heroes game
Data (bone geometries and gait analysis data) and scripts to reproduce the results and figures of the scientific publication specified in the README file.
Skeleton Animation Implementation for MonoGame
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
Playing around with Vertex Skinning
DXR raytracing demo with skeletal animations
OpenGL渲染引擎