Tsabou's repositories
Polychoros
Immersive Audiovisual Performance featuring a duet of a physical dancer and a virtual entity.
4K4D
4K4D: Real-Time 4D View Synthesis at 4K Resolution
AICommand
ChatGPT integration with Unity Editor
AIShader
ChatGPT-powered shader generator for Unity
AudioToOSC
A simple Audio input that gets analyzed and then sent through OSC
rocky_ritamosss
A virtual production for Rita mosss's videocllip song "Rocky"
theNaxianQuest
Audiovisual performance where the vibrations of the traditional greek bagpipe "Tsampouna" are converted to digital signal that triggers visuals through this project.
BibcamVfx
AR VFX samples with Bibcam (burnt-in barcode metadata camera)
FFT-Ocean
FFT ocean for Unity
Flipbook2
Flip book effect with HDRP and KinoAqua
freemocap
Free Motion Capture for Everyone 💀✨
gpt-pilot
Dev tool that writes scalable apps from scratch while the developer oversees the implementation
GPU-GEMS-2D-Fluid-Simulation
2D fluid simulation in Unity
gsplat.js
JavaScript Gaussian Splatting library.
instant-meshes
Interactive field-aligned mesh generator
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
magenta-studio
Magenta Studio is a collection of music plugins built on Magenta’s open source tools and models
OscJack
Lightweight C# implementation of OSC server/client
PBD-Fluid-in-Unity
A PBD fluid in unity running on the GPU
Rsvfx
An example that shows how to connect RealSense depth camera to Unity VFX Graph
SdfVfxSamples
Unity VFX Graph samples with SDF (signed distance field)
SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
SplaTAM
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
super-splat
3D Gaussian Splat Editor
UnityObjectPoolTutorial
Unity自带对象池API教程。
VFXToolbox
Additional tools for Visual Effect Artists
VzoVfx
Unity VFX Graph extensions for VZO (VST-OSC bridge)
web-render-engine
🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gaussian Splats ✨