There are 8 repositories under hypercasual topic.
A flexible hyper casual project template with several useful utilities!
Match_3D Game Mechanic
It is a project where a copy of the hyper-casual style game called Silly Race is prepared individually. The aim of the game is to avoid obstacles on the platform and reach the finish line before artificial intelligence.
Cube Surfer Mechanic
The character at the beginning of the platform is thrown with the help of a slingshot and the number of characters increases or decreases according to the characteristics of the rings passed through. The level is completed successfully when more characters are collected than the number of enemies waiting at the end of the platform.
The clone of the original hypercasual Fish Master game that was published by Voodoo.
3D Hypercasual Idle Game Mechanic for Android
The aim of the game is to change the seasons by passing through the season doors on the platform and to complete the level by collecting clothes suitable for this season. If two wrong seasonal outfits are worn until the next season change, the episode will fail.
A prototype of hypercasual game
Unity 3D Shooter Project Game. This is a 3D hyper-casual shooter game. We must hit enough columns to win.
Hyper-Casual Swerve Input and Stacking Mechanic on Unity
Colors Runners Clone
Hyper-Casual Game with a Dexterity Based Single Game Mechanic.
Melting effect made with DOTween
Base Defense Clone
A hyper casual game I developed.
It is the first game project we made with my team (Wehoog Game Studios) using the unity game engine. Effects, UI designs, and other illustrations in the project were designed by me. I would like to thank all of my team on this prototype, where I was the technical leader.
Hyper casual game using plain Javascript and HTML canvas
Object moving grid system with mouse 3D...
A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"
Applications Development with Android Operating System Term Project (CubeSurfer Clone with Unity)