There are 7 repositories under vertex-shaders topic.
Console-based GLSL Sandbox for 2D/3D shaders
Simple tool to load GLSL shaders on HTML Canvas using WebGL
:sparkler: Compilation of the best resources to learn programming OpenGL Shaders
A friendly web-component for writing and rendering shaders.
The repo for vertexshaderart.com
Mesh Maker VR
Aimed to eliminate preprocessor hell in shaders and kernels.
3D Graphics Engine For Games | C++ OpenGL 4.1
WebGL electron-based desktop application
Model-oriented trochoidal waves with vertex shaders
implementing PBR ( Physically Based Rendering) in WebGL from scratch.
3D Renderer built on Vulkan API
Software-based rasterization library
Display grid mesh which is defined in su2 format file
Four coloring of a graph, for Javascript
Circular and Linear Waves in ShaderGraph
3D rendering with openGL for the 42_scop project
Rendering Project for COMP5411 @ HKUST
Introduce a shader program wrapper to enable dynamic editing of shaders at runtime
Simple project demo to show how to use OpenGL with Pascal programming language
A clone in the style original Doom games complete with doors, pickups, different enemy types, and two levels. This was created using the engine in https://github.com/BKPrograms/GameEngine
A Java 3D game engine currently with rendering, model loading, and lighting capabilities.
PUBLIC | FCTUC DEI/LEI 2020/2021 - Licenciatura em Engenharia Informatica | CG - Computacao Grafica | Projeto (Meta 3): "Sistema Solar"
Black Hole - WebGL/Three.js
Computer Graphics assignment about WebGL, transformations and light sources
https://zeukkari.github.io/shdr-experiment/sources/
Simple rasterizer with basic attributes interpolation and animation.
A mathematics library for OpenGL
:earth_asia: A graphics application running on three.js
Creating different objects using WebGL and bezier formula.
Základy počítačové grafiky - Projekt - Vykreslovací řetězec a programování shaderů