There are 1 repository under sphere topic.
Differentiable spherical harmonic transforms and spherical convolutions in PyTorch
DeepSphere: a graph-based spherical CNN (PyTorch)
A spherical convolutional neural network for cosmology (TFv1).
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
SPHARM-Net: Spherical Harmonics-based Convolutional Neural Network
Demos for the tutorial on how to deform and color spheres in Three.js.
Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
Projekt przejściowy do projektu Magisterskiego. Android, LibGDX, OpenCV, Camera, SurfaceView, stitching, panorama, sphere, gyroscope
ThreeJS geometry for drawing polygons on a sphere
GPU-accelerated N-Body particle simulator with visualizer.
A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
Solves 2D and 3D math problems, including, closest point, intersection, line of sight, and reflection vector:
A spherical convolutional neural network for cosmology (TFv2).
Create basic shapes in opnegles2. And for abstraction purpose, its a class implementation using VBO's to create basic shapes in Open GLES2.0
Kernel density estimation on a sphere
This package provides semi-analytical solutions to the scattering of time harmonic and static electromagnetic fields from spherical objects.
Implementation of FB8, a generalization of the Kent (1982) and Bingham-Mardia (1978) distributions on a sphere
🌐 使用MFC的CDC类绘制三维坐标系及球面函数
JavaScript implementation of the Haversine formula
An experimental polyhedral map projection
HyperStream
Ray tracing / Line intersection formulas for various 2d and 3d objects
Differentiable and accelerated wavelet transform on the sphere with JAX
DeepSphere: a graph-based spherical CNN (TensorFlow)
In this section, I share the Meta-Heuristic algorithm codes that I wrote myself