Patricio Gonzalez Vivo's repositories
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
glslCanvas
Simple tool to load GLSL shaders on HTML Canvas using WebGL
glslTexture
Blender addon to create 2D textures from GLSL. It follows the same nomenclature that glslViewer, glslCanvas, glslEditor, ofxShader and PixelSpirit
sublime-glslViewer
Sublime Text 2/3 plugin for live coding GLSL Shaders
glsl-pipeline
Prototype complex pipelines directly from a single shader by branching it into stages
glsl-sandbox
Prototype complex pipelines directly from a single shader by branching it into stages
patriciogonzalezvivo.com
Personal Portfolio
wgpu_sandbox
rust/wgpu sandbox
DiffusionLight
code release for the paper "DiffusionLight: Light Probes for Free by Painting a Chrome Ball"
360monodepth
Code release for 360monodepth. With our framework we achieve monocular depth estimation for high resolution 360° images based on aligning and blending perspective depth maps.