There are 7 repositories under shadergraph topic.
⛱ Broadly scoped ecosystem & mono-repository of 210 TypeScript projects (and ~185 examples) for general purpose, functional, data driven development
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
:pencil2: Collection of ShaderGraph examples for Unity.
A Collection of Shader For URP(LWRP) Render Pipeline
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
UniversalRP Toon Shader with ShaderGraph
PSX retro graphics plugin for URP with Shadergraph in Unity
Open-source node-based tool for developing branching conversation trees
Procedural character generation with Unity Shader Graph and VFX Graph
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
A stylised water shader for Unity's Universal Render Pipeline.
📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.
This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
Use ShaderGraph as a texture creation tool!
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
A dissolve shader for Unity Shader Graph and Universal Render Pipeline.
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
Nodes Differences Between Shadergraph And AmplifyShaderEditor
A cel-shading Shader Graph for Universal Render Pipeline.
:hammer: Collection of custom nodes for ShaderGraph.
A collection of Unity Engine Shaders I've made using Shader Graph.
An open source pomodoro timer app created in Unity 🍅
:art: Sketches made with ShaderGraph in Unity.
Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP
A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021
Unity project to test shadergraph in URP dissolving a car's body.