There are 7 repositories under shadergraph topic.
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
:pencil2: Collection of ShaderGraph examples for Unity.
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
A Collection of Shader For URP(LWRP) Render Pipeline
UniversalRP Toon Shader with ShaderGraph
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Procedural character generation with Unity Shader Graph and VFX Graph
Open-source node-based tool for developing branching conversation trees
A stylised water shader for Unity's Universal Render Pipeline.
Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
PSX retro graphics plugin for URP with Shadergraph in Unity
A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP
A dissolve shader for Unity Shader Graph and Universal Render Pipeline.
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
Use ShaderGraph as a texture creation tool!
:hammer: Collection of custom nodes for ShaderGraph.
A cel-shading Shader Graph for Universal Render Pipeline.
:art: Sketches made with ShaderGraph in Unity.
A collection of Unity Engine Shaders I've made using Shader Graph.
Nodes Differences Between Shadergraph And AmplifyShaderEditor
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
An open source pomodoro timer app created in Unity 🍅
Unity project to test shadergraph in URP dissolving a car's body.
A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021
Custom nodes for Shader Graph