There are 6 repositories under 3d-rendering topic.
[ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
ANARI Software Development Kit (SDK)
🎓 Daily WebGL tutorials
Database of optical constants
🔥RayDF in PyTorch (NeurIPS 2023)
[CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting
Automatically saves a numbered or dated image after every render and can extend the Blender output path with dynamic variables.
[ICCV 2023] NeMF: Inverse Volume Rendering with Neural Microflake Field
Generates 3D from 2D videos in multiple output formats using AI-powered depth mapping.
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and normals, materials (BRDFs), and far-field illumination (environment map) of the scene.
A simple rendering library to experiment with CG techniques in OpenGL.
The TexFusion AI app was created by the Flutter framework and is a new AI art generation tool that can create amazing images from just text prompts. TexFusion AI can also make variations and different styles of your existing image. It uses the brain_fusion API to get 3D-rendered images.
NVFi in PyTorch (NeurIPS 2023)
Suckless PD 3D software rasterizer
The complete journey of a vertex, going from model coordinates to screen coordinates
🔥OSN in PyTorch (ICML 2024)
A high-performance 3D software renderer implemented in Python, optimized with NumPy and Numba JIT compilation.
Blender addon to render 3D models from multiple angles into 2D/2.5D game sprites.
Robot arm with 3 degrees of freedom built using three.js
A 3D software renderer/editor from "scratch" written in C++
Syclops is a tool for creating synthetic data from 3D virtual environments with photorealistic renderings and pixel-perfect annotations.
Blender addon to automate cleanup of photo-scanned 3d models
[ICCP 2021] ConvNeRF, a novel scheme to generate opacity radiance fields with a convolutional neural renderer for fuzzy objects with high feaqurncy details.
"Dispel the ignorance of the illusionary world; transcend the game engine!": presenting a Game Engine written on Python, extending support across multiple GPU devices with 3D rendering, PBR Renderer and much more!
fdf is a project that aims to create a 3D wireframe representation of a landscape from a given file containing altitude data. It uses the minilibx library to create graphical windows and draw lines to represent the landscape in 3D space.
3D rendering tech samples created in GameMaker 8.1