Antoine Lelievre's repositories
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
HDRP-Custom-Passes
A bunch of custom passes made for HDRP
HDRP-UI-Camera-Stacking
Optimized implementation of camera stacking for UI only in HDRP.
MasterUnityHandles
Unity custom handles examples
HDRP-Mobile
Unlock HDRP to build on mobile devices
VoxelEngine
Vulkan engine in c++ exploiting the compute shaders to generate voxel terrain
MixAndGameJam_2019
Mix and Game jam 2019
THE_FUTURE
program used to render shaders on multiple imacs during the artistik rezo party
42FileChecker
42FileChecker is a tiny bash script developed at 42 school for testing and checking files according to the rules of the subjects
LightweightGraphicCore
Lightweight Graphic Vulkan wrapper to manage windows, allocations, shader compilation, GUI and more
AudioFractal
Little Audio fractal visualizer using KlakLasp
2D-JamStartupKit
A Unity kit of assets and scripts for game jams
AreaLightTests
Fake area lights experiments
combat-bees-benchmarks
Benchmarks of different versions of a simple bee simulation
stalker_sama
e1r10 slack stalker bot
UnityCsReference
Unity C# reference source code