There are 2 repositories under nodeeditor topic.
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
一款基于.Net WinForm的节点编辑器 纯GDI+绘制 使用方式非常简洁 提供了丰富的属性以及事件 可以非常方便的完成节点之间数据的交互及通知 大量的虚函数供开发者重写具有很高的自由性
🔗WPF node editor based on ReactiveUI
Particle editor using flow graph nodes for the spark particle engine
A web-based node editor component for plotly dash
Pythonocc nodes for Ryven
Visual graph editor for Three TSL
ComputerVisionBlueprint is an open-source tool that simplifies computer vision with a drag-and-drop interface using Qt, OpenCV, and Qt Node Editor. It supports camera inputs, image processing, and basic OpenCV operations. Available as a Linux AppImage, it's designed for easy experimentation and contribution.
node-based map generators in Unity
可视化程序编辑器,类似虚幻引擎的蓝图。A visual programming editor similar to Unreal Engine's Blueprint.
BepInEx Mono plugin to load and resolve .nodemod files made with BepInNode software.
GraphFlow is a node-based graph editor built with Qt/QML and C++. It allows you to visually create, connect, and manage computational flows using a flexible, interactive UI.
OgreBlueprintKalami try to implement a node editor using QGraphics(a Qt module), aim to help guys to use this tool for material and particle editing.
BepInEx il2Cpp plugin to load and resolve .nodemod files made with BepInNode software.
Visual graph editor for Three TSL
create a program that allows people without programming knowledge to build something tinkering with node
New basis for the projection engine shader editor canvas
A language for designing nursing training sessions.
Qt based node graph editing tool
This is a repo for node editor for intuitive backend operation. A vite+react+react flow+electron frontend with the same purpose of the previous project
Node editor for layetri/donut presets.