There are 1 repository under metal-shader topic.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Shape Animation Examples using SDF with MSL (Metal Shader Language)
opengles 2.0 light engine + tutorials for iOS.
C++ cross-platform gpu SDK
Add variable blur to images in UIKit, AppKit and SwiftUI.
Solar System demonstration using Apple MetalKit
Articles I like
Offline shader compiler with SPIR-V reflection support.