Kai's repositories
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Language:C++MIT000
DirectX-Headers
Official DirectX headers available under an open source license
Language:CMIT000
nori
Nori: an educational ray tracer
Language:C++000
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Language:C++BSD-2-Clause000
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Language:C++Apache-2.0000