Бранимир Караџић's repositories
bgfx.cmake
CMake build scripts for bgfx. Released under public domain.
vg-renderer
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
astc-codec
A software ASTC decoder implementation which supports the ASTC LDR profile
convhull_3d
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
glsl-parser
A GLSL parser
cirilizator
Browser extension that transliterates Serbian web pages from latin to cyrillic alphabet
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Intel-Texture-Works-Plugin
Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop*.
MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
SPIRV-Headers
SPIRV-Headers