Бранимир Караџић (bkaradzic)

bkaradzic

Geek Repo

Location:Los Angeles, CA

Home Page:https://twitter.com/bkaradzic

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Бранимир Караџић's repositories

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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GENie

GENie - Project generator tool

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bx

Base library used across multiple projects

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bimg

Image library.

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metal-cpp

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

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go-lz4

Port of LZ4 lossless compression algorithm to Go

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bgfx.cmake

CMake build scripts for bgfx. Released under public domain.

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bnet

Message oriented networking library using TCP transport.

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fcpp

Frexx C preprocessor

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dotvim

My .vim config.

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imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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vg-renderer

A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)

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ImGuizmo

Immediate mode 3D gizmo for scene editing

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bgfxidl

An IDL for bgfx

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glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

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salieri

Source-code annotation language (SAL) compatibility header

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astc-codec

A software ASTC decoder implementation which supports the ASTC LDR profile

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cmft

Cross-platform open-source command-line cubemap filtering tool.

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convhull_3d

A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes

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dirent

C/C++ library for retrieving information on files and directories

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glsl-parser

A GLSL parser

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cirilizator

Browser extension that transliterates Serbian web pages from latin to cyrillic alphabet

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

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Intel-Texture-Works-Plugin

Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop*.

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MaskedOcclusionCulling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

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SPIRV-Headers

SPIRV-Headers

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tinyexr

Tiny OpenEXR image loader/saver library

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