There are 1 repository under ray-casting topic.
C++ application that implements volume ray casting in GPU using GLSL.
Code for the registration component of the IPCAI 2020 paper: "Automatic Annotation of Hip Anatomy in Fluoroscopy for Robust and Efficient 2D/3D Registration." https://arxiv.org/abs/1911.07042 or https://doi.org/10.1007/s11548-020-02162-7
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.
CPU Physically Based Path Tracer Engine
3D engine in fortran written to linux framebuffer, ray-casting.
RAIN is a 3D image renderer running on the CPU made from scratch. This renderer uses Ray Tracing technique and implements KD-Tree and multithreading to optmization.
Volumne rendering via ray casting in webgl
A spherical volume rendering algorithm that performs ray casting through a spherical voxel grid.
3D reaction diffusion project using WebGL 2.0 and ray casting to visualize the volume data.
A port of Lode Vandevenne's C++ raycaster example to JavaScript/HTML5.
check out the auto typed code of this project:
A golang port of https://github.com/OneLoneCoder/CommandLineFPS
An awesomely impractical first-person Tetris game. Don't get smashed.
Computer Graphics: Project
3D GUI using ray-casting for maze game, expansion of an ASCII-art code-base
Motor gráfico ray-caster feito em C# capaz de renderizar mundos bidimensionais como se fossem 3D a altas taxas de quadros utilizando somente poder computacional de CPU.
An assignment in school that included Directx 11 implementation with various functionalities.
A small game made during a course in school. In this project we were 6 people who participated.
OpenGL drawings, Pipeline stages & Ray tracing assignments of Computer Graphics Sessional Course CSE 410 in Level-4, Term-1 of CSE, BUET
Geo tool in Java to check if a point is inside a non-convex polygon using Ray Casting Algorithm ⚡📏