O Programador's repositories

Minecraft

Minecraft clone (with physics) using Unity.

Language:C#License:MITStargazers:67Issues:11Issues:0

vize

C++ application that implements volume ray casting in GPU using GLSL.

Language:C++License:NOASSERTIONStargazers:54Issues:5Issues:1

Mandelbrot

Interactive visualization of the Mandelbrot set with shaders (GLSL).

Language:C#License:MITStargazers:31Issues:1Issues:0

Destroying-Minecraft

A (Minecraft-like) game to destroy blocks with the Kamehameha and kill zombies.

Language:C#License:MITStargazers:28Issues:3Issues:1

GTA

Random attempt to create a GTA-like game using Unity game engine. This project is for educational purposes only.

Language:C#License:MITStargazers:25Issues:1Issues:0

Game-of-Life

Crazy attempt to mix Super Mario and John Conway's Game of Life

Language:C#License:MITStargazers:22Issues:2Issues:0

Samuel-Santos

A 2D physics-based stickman game where the world changes according to the rhythm of the music.

Language:C#License:MITStargazers:15Issues:2Issues:0

Gravity

Simple simulator of gravity and planetary systems using Unity.

Language:C#License:MITStargazers:13Issues:1Issues:0

Prong

Very simple PONG game using C#, OpenTK and OpenGL.

UltimateYouTubeMaster

Space battle game involving YouTube channels.

Language:C#License:MITStargazers:8Issues:1Issues:0

Prong.py

Very simple PONG game using Python, PyGame and OpenGL.