There are 5 repositories under siggraph-asia topic.
[SIGGRAPH Asia 2022] VToonify: Controllable High-Resolution Portrait Video Style Transfer
[SIGGRAPH Asia 2022] Text2Light: Zero-Shot Text-Driven HDR Panorama Generation
MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)
[SIGGRAPH Asia 2019] Language-based Colorization of Scene Sketches
Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo I (just for reference). A very fast approximation to large-kernel Gaussian blur with nonuniform blur radii, by making use of box-filtered mip maps V-cycle (theoratically related to Haar wavelet tranforms). The mathematical model can be found in the PDF file.
[SIGGRAPH Asia 2017] High-Quality Hyperspectral Reconstruction Using a Spectral Prior
Robust, efficient and low distortion bijective mapping in 2D and 3D
Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynamic irradiance mapping.
[SIGGRAPH Asia 2022 Technical Papers' Best Paper Award]
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.
Unofficial implementation of the paper "Learning to reconstruct botanical trees from single images"
[SA'22 ]Your3dEmoji: Creating Personalized Emojis via One-shot 3D-aware Cartoon Avatar Synthesis. SIGGRAPH Asia 2022 Technical Communication.
Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagram. ACM Transactions on Graphics (SIGGRAPH Asia 2022).
Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.
SIGGRAPH Asia 2016 - Crumpling Sound Synthesis: Perceptual Study. Customizable php-based online user study forms. Four-alternative forced-choice method.
[SIGGRAPH Asia 2024 (Journal Track)] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flight Rendering in Homogeneous Scattering Media"