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Perfect Shape is a collection of geometric algorithms that are mostly useful for GUI manipulation like checking containment of a point in popular geometric shapes such as rectangle, square, arc, circle, polygon, and paths containing lines, quadratic bézier curves, and cubic bezier curves. Also, some general math algorithms like IEEE-754 Remainder.
Basic ray casting algorithm + pseudo 3d engine from scratch
Geo tool to check if a point is inside a non-convex polygon using Ray Casting Algorithm ⚡📏