There are 0 repository under computeshader topic.
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Raytracing by compute shader in unity
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
real time ASTC texture compression by computer shader
A Swift Playground Book that explores the Apple's Metal technology on iOS.
A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.
A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Simulation of universal gravitation using compute shader (GPGPU) in Unity / compute shaderによる万有引力のシミュレーション
Aidan Becker's Final Project in COSC-4328, Computer Graphics.
使用opengl计算着色器实现的transformer (llama2)模型推理。implementation of the transformer (llama2) model,using OpenGL Compute Shader
Compute Shader for audience in IDOL live stage.
babylonjs compute shader sample project
Simulating NBody via compute shader
Unity procedural generation demonstrating typical noise-based procedural generation, minecraft procedural generation and other techniques.
Vulkan(Compute Shader + Instancing rendering) & C++ fish swarm, developed on macOS
Client programe for decoding packets from TLabShareScreen_Server
OpenGL ray tracer which uses compute shader
Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets
This is an updated version of Apples WWDC project that is coded in ObjC.
Testing the mesh generation & its deformation performances using Unity's Job and normal C# systems along with compute shaders(computer & graphic buffers)
A Web CT viewer basing on marching cube algorithm and webgpu compute shader.