There are 2 repositories under nbody topic.
C++ library for ODE integration via Taylor's method and LLVM
N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.
C++ SPH/N-body library and standalone GUI application, mainly designed for astrophysical simulations
A simple gravitational N-body simulation in less than 100 lines of C code, with CUDA optimizations.
Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim
A small but powerful nbody gravity simulator with a built-in renderer
Script written in Python to integrate the equations of motion of N particles interacting with each other gravitationally. The script computes the equations of motion and use scipy.integrate to integrate them. Then it uses matplotlib to visualize the solution.
Python library for ODE integration via Taylor's method and LLVM
GPU-accelerated N-Body particle simulator with visualizer.
Propagate the evolution of large number of orbiting objects while detecting reliably conjunctions and collisions.
C++17 N-body Barnes-Hut on heterogeneous hardware architectures
Generates initial conditions for cosmological N-body simulations, optionally applying Particle Linear Theory corrections.
Incremental optimizations to the N-Body problem in order to evaluate and compare the performance of Python translators in the HPC environment.
This is Nbody6++GPU, an N-body star cluster simulation code, maintained by Rainer Spurzem and team.
An n-body visualization in C++ using OpenFrameworks 🌟💥
A simple N-Body simulator, able to support a galactic environnement (under the form of a gravitational field).
Source Code of PocketCosmos App
A code to compute the non-linear evolution of the cosmological matter density contrast.
This project implements a N-Body Simulation using OpenCL and OpenGL. It can be used to benchmark both GPU and CPU.
Easy-to-implement n-body simulation kernels created using Intel's ispc and llvm/clang
WebVR n-body galaxy simulation using Barnes-Hut Tree and AFrame powered by WebGL
N-Body simulation package made in React using bruteforce method
Real-time simulator of our solar system, featuring collisions and asteroids creation
Nbody simulator with pygame viewer
Helix is a physics based simulation engine, specializing in gravitational, fluid, solid, and EM mechanics.
Header only barns hut tree for C++. You can use this in NBody, SPH, collision detection
N-body simulation with OpenGL visualization. Multi-threading and Barnes-Hut algorithm are supported.
Spherical Overdensity Aperture Processor: MPI parallel Python code to compute properties of halos in SWIFT n-body simulations