There are 1 repository under opengl4 topic.
Nebula Trifid
CMake project for GLFW, Glad, ImGui and glm
An open-source game engine
OpenGL Abstractions Classes to dive in and get coding + Demos
An Work-In-Progress C++ Game Engine. Supports Windows Operating System currently.
Realtime, interactive 3D GPU PIC/FLIP fluid simulation
Separation Axis Theorem (SAT) physics engine library accelerated via GPGPU API (ROCm/OpenCL/CUDA) / or CPU-side
This site contains a series of tutorials on computer rendering techniques taught using OpenGL. It contains algorithm descriptions and mathematical details as well as all the programming code required to go from basic windows creation to complex rendering effects. It primarily uses OpenGL 4 (up to feature level 4.4) but also indicates how to implement various effects using OpenGL 3.x if required.
Modern OpenGL Tutorials and Exercises
A list of awesome resources for JMonkeyEngine
A 3D Real-Time Renderer using OpenGL and C++.
An image editor built from scratch with OpenGL in Go.
A high level low overhead OpenGL framework written in C++17
A clone of Minecraft on its own game engine in C#. My vision of Minecraft.
This is my first "Hyko" game engine made using C++ and OpenGL.
A cross-platform framework for window creation, input handling, and rendering using OpenGL 4.5+
Basic OpenGL app that shows the explosion effect of an object using C++ and GLSL geometry shader.
A tool for extracting information from the OpenGL API Registry
OpenGL compute shader port of 'Raytracing ...' series by P. Shirley
Procedural Terrain Generation using OpenGL 4.5
使用opengl计算着色器实现的transformer (llama2)模型推理。implementation of the transformer (llama2) model,using OpenGL Compute Shader
This repository has openGL Study material
Lucas Kanade Optical Flow simulated with a Particle Engine using CUDA/OpenGL InterOp. GLSL/C++
Material das aulas práticas da disciplina "CIC0111 - Princípios de Computação Gráfica" do Departamento de Ciência da Computação da Universidade de Brasília.
Voltstro Engine is C#, (currently only) 2D game engine, using (also currently only) OpenGL
Automatically generate Doxygen comments for GLAD.