There are 4 repositories under nbody-simulation topic.
Script written in Python to integrate the equations of motion of N particles interacting with each other gravitationally. The script computes the equations of motion and use scipy.integrate to integrate them. Then it uses matplotlib to visualize the solution.
Negative Mass N-body Simulation Codes
A C++ implementation of the Barnes-Hut-Algorithm.
Libraries to analyze numerical simulations
GPU-accelerated N-Body particle simulator with visualizer.
Two-dimensional flow solver with GUI using vortex particle and boundary element methods
Simulation of thousands of particules using Newton's equations and GPU computing
Simple tool for interactive visualisation of Gadget N-body simulations
C++17 N-body Barnes-Hut on heterogeneous hardware architectures
Brute Force calculation of n body simulation using compute shaders
Generates initial conditions for cosmological N-body simulations, optionally applying Particle Linear Theory corrections.
Nbody simulation with python pygame, (solar system)
An n-body simulation built with Unity, using compute shaders to perform calculations.
This Python project's goal is to model the collision of multiple galaxies through the use of an optimized N-Body problem engine.
An n-body visualization in C++ using OpenFrameworks 🌟💥
A simple N-body simulation using WebGPU.
A simple N-Body simulator, able to support a galactic environnement (under the form of a gravitational field).
A library for simulating n-body gravity interactions using Rust
This project implements a N-Body Simulation using OpenCL and OpenGL. It can be used to benchmark both GPU and CPU.
WebVR n-body galaxy simulation using Barnes-Hut Tree and AFrame powered by WebGL
MPI user-level checkpoint library
Direct Biot-Savart solver for 2D and 3D vortex blobs accelerated with Vc
Gravitational n body simulation by hermite integration
N-body simulator using bruteforce method using docker for calculations
N-Body simulation package made in React using bruteforce method
N-body simulation with OpenGL visualization. Multi-threading and Barnes-Hut algorithm are supported.