There are 0 repository under caustics topic.
Physically-based CPU and GPU ray-tracer
This repo demonstrates generating 3D surface meshes from input images
💎 Approximated crystal caustics effect in Unity.
An implementation of underwater effects that show under the water line.
Simulation of water in Unity
Real time simulation and rendering of free surface fluid
A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics).
Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.
Underwater caustics volume material for Armory 3D
A compilation of renders created in Houdini, Blender, NX Siemens and SolidWorks. Some animations were scripted in Python or C/GLSL.
generating periodic caustics pattern in space and time
Implementation and visualization of a photon map.
Path tracer written in JS
Create photorealistic images via ray tracing
Gravitational microlensing
simple website to be used together with a projector and to recreate the beatiful Blade Runner 2049 water caustics in Wallace's quarters