There are 21 repositories under unity-shader topic.
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
A categorized collection of awesome Unity open source on GitHub (800+)
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A introduction into creating shaders for Unity
#NVJOB Simple Water Shaders. Free Unity Asset.
Unity shaders optimized for Low Poly models.
:clipboard: Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.
Reverse Mask of Unity "Mask" component
#NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.
Ready for Use Unity Mobile Shaders
2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
#NVJOB Shader for Unity SpeedTree. Old, Legacy.
Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.
#NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.
#NVJOB Water Shaders V2.x. Free Unity Asset.
#NVJOB 2D Set Jelly Sprite. Unity Asset.
This is the source code for my tutorial of tile blending / edge smoothing in Unity
Unity3D Camera Effects
#NVJOB SC Shaders. BlinnPhong shader package. Unity Asset.
Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.
#NVJOB Simple Water Shaders. Free Unity Asset. Previous Versions.
# Golaxy_PCG Procedural content generation technology About Golaxy ,solar system,planet,moon ,ocean water ,mountain ,computer shader and so on
Collection of shaders, experimental
Unity Shader that emulates an explosion using layered perlin noise. The shader involves vertex modification, color manipulation and a camera shader as well. Implemented in C# for Unity 3D.
#NVJOB Dynamic Sky Lite (standard render). Previous Versions. Unity Asset.
A shader to display the heart rate, built for Unity’s Built-in Render Pipeline
Learning SSAO
Unity Post procession about bloom
5.x+ Compatible. BIRP/URP. "Classic" PSP Wave background recreated as a shader in Unity
Unity project to imitate Newton disc effect
纹理,灯光,阴影,法线地图,发光物体,环境遮挡,反射,折射等基础3D技术栈