There are 0 repository under srp topic.
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
A Collection of Shader For URP(LWRP) Render Pipeline
Book about the SOLID principles and object-oriented software design.
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Converted Unity shaders from SahderToy to Unity shading language
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
An extension library to assist in the Amazon Cognito User Pools authentication process
This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.
A demo show how to controls unity's MSAA render target resolve operation on command
SRP-6a protocol implementation for .NET Standard 1.6+ and .NET Framework 3.5+
A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect
Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2
A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.
The Unity BRG Container
SOLID Principles is a coding standard that all developers should have a clear concept for developing software in a proper way to avoid a bad design .it is used across the object-oriented design spectrum. When applied properly it makes your code more extendable, logical and easier to read.
Performed Sound Source Localization in a Reverberant Environment
shader viewer with links to definitions for Unity's Universal Render Pipeline
Windows10 hardening implemented in powershell for consumer or enterprise deployment
Solutions to https://cryptopals.com problems
Swift Secure Remote Password