There are 6 repositories under cocos2d topic.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.
Native engine for Cocos Creator v2.x
A flexible UI framework for Cocos2d-x
Dependencies of cocos2d-x.
A Cocos2d-3.0 games about plane fighting, using Cocos2d-x-3.3 binding c++. Cocos2dx游戏《王牌飞行员》，使用Cocos2d-x-3.3开发
Android simple graphics interface for Unity or Cocos2d
:horse_racing: pixi-action is a plugin for Pixi.js to create actions and animations easily, inspired by Cocos2d-x.
Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats
Kingdom Rush Frontiers clone using cocos2d
Dinky2d 是一款超精简的2D非商业游戏引擎。 Dinky2d is a simple 2d-game-engine for non-commercial.
Cross-platform mobile game on Android and iOS developed using Cocos2d-x C++.
How to use jsb.reflection.callStaticMethod, evalString and manual JSB.
Continuation of Cocos2D-XNA project, with focus on MonoGame
Example of physics texture polygon using cocos2d-x and box2d
Cross-platform library for Cocos2d-x and Unity
A custom merge tool for merging Cocos Creator layouts
:joystick: Joystick function in Cocos2d-X & Unity
This is an attempt to create an open source alternative to UIScrollView by implementing it as a cocos2d layer. The idea is to make it fully featured (e.g. rubber band, smooth scrolling).
game engine base on cocos2d-x. (just for learning)
This simple project is cocos-2dx c++ multi-patform(win32, android, ios, linux) game in Jan 2015.
portable 2D game engine in C++14
A simple IA for Nine Mens Morris game using minimax and alphabeta pruning search algorithms and cocos2d framework
Examples that use famous MiniMax, AlphaBeta, and A* (A-star) algorithms
Cocos2D JS Spriter SCON Implementation :walking_man:
The repository for support build library for Socket.io-client c++, purpose usage for cocos2d-x
FlappyBird with client-server model.
cocos2d-x Space Invaders game