Markus Worchel's repositories
xatlas-python
Python bindings for xatlas
differentiable-shadow-mapping
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
svbrdf-estimation
SVBRDF Estimation using a Physically-based Differentiable Renderer
differentiable-rendering-parametric
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
GameState4Net
Gamestate integration framework which can be used with Steam's gamestate integration
HDR-imaging
An implementation of "Paul E. Debevec, Jitendra Malik, Recovering High Dynamic Range Radiance Maps from Photographs, SIGGRAPH 1997."
differentiable-sdf-rendering
Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)
botsch-kobbelt-remesher-libigl
Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with the libigl geometry processing library
cgal
The public CGAL repository, see the README below
differentiable_volumetric_rendering
This repository contains the code for the CVPR 2020 paper "Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision"
fastsweep
Efficient Eikonal equation solver using CUDA
large-steps-pytorch
Implementation of "Large Steps in Inverse Rendering of Geometry"
meshzoo
:tiger: :cow: :panda_face: A collection of meshes for canonical domains
mitsuba
Mitsuba renderer main repository
nvdiffrast
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
openmesh-nuget
NuGet package for the OpenMesh library
OptixRenderer
An optix-based GPU path tracer
saic_depth_completion
Official implementation of "Decoder Modulation for Indoor Depth Completion" https://arxiv.org/abs/2005.08607
tiny-cuda-nn
Lightning fast & tiny C++/CUDA neural network framework
Visual-Studio-Visualizers
Custom views of various objects for Visual Studio debugger