There are 2 repositories under 3d-renderer topic.
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
Art of Illusion modeling and rendering suite - core application and tools
Browse the Guild Wars maps using your .dat file.
A realistic Monte Carlo Path Tracer project for CS230 (Virtual Reality and Interactive 3D Graphics Display), ACM Class, SJTU
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
[CLOSED] 3D CPU render engine from scratch for learning purpose
👾 Complete Quartus Project for FPGA-based-3D-renderer
a very small renderer made in C++ , supporting textures (hardcoded for now)
A collection of geometry utilities for nim
“Before software can be reusable it first has to be usable.” – Ralph Johnson
Web-based 3D rendering of large spatial data for the mining industry 🔎⛰🔍
Graphics engine for rendering 3D wireframe on monochromatic displays and TFT LCDs without any dependency required for Arduino platform.
A multithreaded, high performance, OpenGL RaaL (Renderer as a Library) written in C++. 🌜
A simple OpenGL ES 2.0 app for Android that randomly generates terrain and renders it.
A multithreaded, high performance, Vulkan RaaL (Renderer as a Library) written in C++. 🐉
3D Renderer and Game Engine Made With Python and PyGame
Suckless PD 3D software rasterizer
A software renderer built from per-pixel access
A 3D renderer that uses ray tracing techniques to generate images by simulating the interaction of light rays with various objects.
The Ray Tracer Challenge reading notes
A simple renderer for GLTF files hosted on Arweave.
3d renderer made with go with no 3d lib