There are 3 repositories under game-art topic.
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
An updated collection of useful resources to resources to design, develop and market games.
Covers all stages of the 3D creation process, as well as the theory side of things. Helpful for 2D artists as well.
wander/walking simulator/art game
The parent asset repository for the Unvanquished game project
Blender addon to render 3D models from multiple angles into 2D/2.5D game sprites.
A mining facility map for the Unvanquished game project
A mineral processing plant map for the Unvanquished game project
A map for the Unvanquished game project
A prison complex map for the Unvanquished game project
A ship platform map for the Unvanquished game project
A space station map for the Unvanquished game project
A thunder power plant station map for the Unvanquished game project
Portfolio
Yet another space station for the Unvanquished game project
A futuristic research station map for the Unvanquished game project
An undersea research base map for the Unvanquished game project
3D Game Environment made in Unreal Engine 4 as my final undergraduate year project in Creative Computing
Game level for Tremulous featuring ATCS in space.
Game level for Tremulous featuring ATCS with UD like visuals.
Game level for Tremulous Mod "Edge".
Game level for Tremulous featuring a remake of Fort5.
Game level for Tremulous featuring a sci-fi military base in the Sahara.
Game level for Tremulous featuring a remake of Quake2 - Gloom4.
Game level for Tremulous featuring a space battle arena.
Game level for Tremulous featuring a forgotten temple theme.
Game level for Tremulous featuring a Gloom map port.
Game level for Tremulous featuring an old school Quake 2 -like map.
Game level for Tremulous featuring a space theme.
Game level for Tremulous featuring a Tremulous map remake.
Game level for Tremulous featuring UTCS with UD like visuals.