Alan's repositories
Cullminator9000
The fastest culler ever
SharpPhysX
Modern C# bindings for NVIDIA PhysX SDK 4
UnmanagedCollection
Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT
Cullminator2704
C# version of my Cullminator9000 culling library: https://github.com/Alan-FGR/Cullminator9000
MassiveDynamics
Performant realtime 2D physics engine
alan-fgr.github.io
My personal website repository
DiligentCore
A modern cross-platform low-level graphics API
junkyard_gfx
A collection of open source projects for low level graphics dev
Urho3DGrassTest
Testing dynamic grass in Urho3D