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ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
This repository contains a thin low-level autogenerated bindings for Imgui in C# used by Evergine
Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves
This library provides a collection of visualization widgets for your project!
The examples for ImGuin that Dear ImGui wrapper for Nim language.
ImGui / CImGui with NeLua language
ImGui: Simple dear_bindings build project, C and Zig language
ProEngine is a modern, modular C++ game engine designed for performance, flexibility, and ease of use.
Dear ImGui / Dear Bindings with NeLua language