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An attempt to make Unreal Engine 4 projects more consistent
Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
Bringing a work-in-progress intelliSense to ye olde UnrealScript :)
This plugin allows you to essentially create PxScene or Physic Scenes by placing an Actor, and adding other Static Mesh Components and soon Skeletal Mesh components within this space. Adding Constraints, and Forces will work as expected, but now with the additional layer of abstraction so that simulation can be anchored to a transform.
A simple Angular Universal starter with Angular 6
3rd person tower defense and shooter game developed in UnrealEngine 3, with characters of Jazz Jackrabbit
Une tentative pour rendre les projets Unreal Engine 5 plus cohérents
Rising Storm 2: Vietnam Team Kill Logging (Server) Mutator
Pure UnrealScript implementation of a simple framework for creating graphical user interfaces in Unreal Engine 3 / Unreal Development Kit.
Experimental Rising Storm 2: Vietnam Mumble/Murmur integration mutator/mod.
UnrealScript cryptography utilities.
Rising Storm 2: Vietnam automated vehicle racing statistics tracking actors.
Parse suspicious IPs in Rising Storm 2: Vietnam server logs.